AZ-VR-2026-084
VR/XR Systems Integration Engineer
Role Overview
Aevum Zenth is seeking a VR/XR Systems Integration Engineer to architect and deploy next-generation virtual environments for our enterprise simulation, training, and media divisions. You will bridge cutting-edge rendering pipelines with real-time tracking hardware, ensuring seamless cross-platform deployment at scale.
Key Responsibilities
- Design and optimize high-fidelity VR/XR environments using Unreal Engine 5 and Unity DOTS
- Implement low-latency tracking, hand-input, and haptic feedback integration across proprietary headsets
- Develop modular SDKs for cross-divisional XR toolchains (healthcare simulators, logistics training, immersive media)
- Collaborate with hardware, networking, and AI teams to deploy edge-computed spatial computing workloads
- Establish performance benchmarks, telemetry pipelines, and automated regression testing
Qualifications
- B.S./M.S. in Computer Science, Computer Graphics, or equivalent practical experience
- 3+ years commercial VR/XR development or simulation engineering
- Proficiency in C++, C#, HLSL/GLSL, and real-time rendering architectures
- Experience with OpenXR, WebXR, Vulkan/OpenGL ES, and spatial audio systems
- Strong portfolio demonstrating shipped immersive titles or enterprise simulations
Global Benefits
Comprehensive health & wellness
401(k) with 6% match
Performance equity grants
$12K annual learning stipend
Global mobility & relocation
Unlimited PTO + sabbatical
Application Form
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