Lead 3D Technical Artist

🎮 Media & Entertainment Division 📍 Neo Geneva HQ / Hybrid ⏱ Full-Time 📅 Posted: Oct 12, 2026

Join Aevum Zenth's cutting-edge Media & Entertainment division to bridge the gap between art and engineering. You'll lead pipeline development, optimize real-time rendering workflows, and mentor artists across our global game studios and immersive VR/AR experiences.

Role Overview

We're looking for a visionary Technical Artist with deep expertise in 3D modeling, shader programming, and engine optimization. As a Lead, you'll define technical art standards, build scalable tooling, and ensure our titles meet AAA fidelity targets while maintaining 60+ FPS across next-gen consoles, PC, and emerging spatial computing platforms.

Key Responsibilities

  • Design and maintain robust 3D asset pipelines, automation tools, and QC systems across Unreal Engine 5 and proprietary middleware.
  • Develop custom HLSL/GLSL shaders, material systems, and real-time rendering solutions that push visual fidelity boundaries.
  • Optimize geometry, textures, and draw calls for performance-critical scenes; conduct profiling and bottleneck analysis.
  • Collaborate with engineering, production, and art directors to establish technical art guidelines and best practices.
  • Mentor junior technical artists, conduct code/tool reviews, and drive continuous improvement in our creative workflow.
  • Evaluate and integrate third-party plugins, AI-assisted texturing tools, and procedural generation frameworks.

Qualifications

  • 7+ years of experience as a Technical Artist or 3D Technical Artist in shipped AAA titles or high-end cinematic production.
  • Expert proficiency in Unreal Engine 5, including Niagara, Lumen, Nanite, and Blueprint/C++ integration.
  • Strong scripting background in Python, C#, or MEL/MaxScript for pipeline automation and tool development.
  • Deep understanding of PBR workflows, topology standards, UV layout, retopology, and LOD generation.
  • Proven experience with shader programming (HLSL/GLSL) and custom material authoring in Substance Designer/3D Coat.
  • Excellent communication skills and a portfolio demonstrating shipped projects with complex technical art implementations.

Why Aevum Zenth

As part of a multidivisional conglomerate, our entertainment studio enjoys cross-pollination with aerospace simulation, robotics visualization, and advanced R&D teams. You'll work on projects that span blockbuster games, enterprise VR training, and immersive metaverse experiences backed by a $12B annual R&D budget.

Equity & Profit SharingCompetitive base + meaningful ownership in Zenth ventures.
Global MobilityTransfer opportunities across 62 countries and 400 subsidiaries.
Hardware & TechLatest workstations, VR rigs, and unlimited software/library access.
Wellness & LeaveUnlimited PTO, comprehensive health, mental wellness stipends, and sabbaticals.
Learning$10K annual education budget, conference sponsorships, and internal tech talks.
Flexible WorkHybrid model with remote-first options across supported regions.

Ready to Build the Future of Visuals?

Submit your portfolio, resume, and a brief note on your proudest technical art achievement.

Apply Now →